Sunday, November 29, 2015
Wednesday, November 18, 2015
Website Homepage Drafts
![]() |
This design is a mixture of the more traditional website page and one with a more of a innovative touch.. This one was designed by me. |
![]() |
This design is supposed to reflect the main menu of of a video game, with links to more traditional webpages. This was designed by Youssef Zine. |
![]() |
This si the most traditional webpage, with all the information on the screen and easily accessible. This was designed by Faaiza Feroz. |
Sunday, November 15, 2015
Postcard Draft
![]() |
This is the image the postcard is based off of, but we will use a picture we will take slightly closer up and at a slightly different angle for our final postcard. |
Saturday, November 14, 2015
Narrative Analysis
Every story has a universal structure, which is the following:
Beginning/Exposition: Introduces the audience to the premise of the story and where it is set
Complication: The balance of the original setting of the story is disturbed
Climax: The disruption of the balance come to a head at this point in the story
Resolution: Balance is restored to a new (or previously existing) normal
This premise is also existent in documentaries, as even they form around a basic premise or story. The following is this structure shown in Indie Game: The Movie as one of the 3 stories that are followed:
Beginning/Exposition: Introduces the audience to the premise of the story and where it is set
Complication: The balance of the original setting of the story is disturbed
Climax: The disruption of the balance come to a head at this point in the story
Resolution: Balance is restored to a new (or previously existing) normal
This premise is also existent in documentaries, as even they form around a basic premise or story. The following is this structure shown in Indie Game: The Movie as one of the 3 stories that are followed:
![]() |
Beginning/ Exposition: Phil Fish and his game, Fez, are introduced. His work environment, personality and vision are all introduced. |
Editing analysis
"Free-to-Play" uses editing to great effect in its opening to build tension and intrigue in the audience.
This track's simplicity opens the film with ease, slowly giving the impression of discovery and hints synthetic sounds give sneak peaks at the digital world of this gaming competition. This track works perfectly in sync with the shots and information on screen to lure the audience into interest and then exploding with enthusiasm and showing the stakes and tension in these competitions.
Subscribe to:
Posts (Atom)